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10
Left 4 Dead is an excellent zombie movie-inspired PC game with many
play modes including an online 8 player versus mode, online survival
mode and a single player campaign mode. The setting will remind you of
classic zombie movies like Night of the Living Dead.
Left 4 Dead
tells the story of four survivors who are left stranded in a town full
of zombies infested by a pandemic. The player has to choose one of the
survivors and the remaining survivors are controlled by bots. The four
survivors have to fight against different AI controlled zombies and make
sure that his or her friend does not fall prey to the living dead. The
graphics, sound effects and creepy environment makes the game one of the
scariest horror games. A sequel to Left 4 Dead is slated for release in
November 2009.================================================================
9
Call of Cthulhu is horror adventure game filled with monsters, serial
killers and hideous extraterrestrials. With a scary atmosphere and
gothic setting, Dark Corners of the Earth is heavily influenced by
Lovecraft’s The Call of Cthulhu. You play the role of a private
detective with psychic abilities who tries to unearth deep secrets of a
quaint town of Innsmouth. In an attempt to solve a missing person case,
the detective deals with several types of monsters including deep sea
creatures, alien entities and psychos. Unlike other horror games, Dark
Corners of the Earth has different classes of monsters in the most
bizarre situations.
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8
Chris Redfield, hero from the original Resident Evil game, is back in
Resident Evil 5. Set 10 years since the events of the first game
Resident Evil 5 takes place in a fictionalized west African region.
Chris and Sheva Alomar are on a mission to capture an arms dealer named
Ricardo Irving before he is able to sell a bio weapons on the black
market and then link up with Alpha team. Along the way however they
encounter some locals who've been infected by a parasite that's turned
them into zombies known as Majini or "evil-spirit".
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7
The Dead Space experience is all about surviving in its sci-fi world
through strategic dismemberment, so experience the horror before the
Necromorphs dismember you. After all, you are never truly safe in Dead
Space. When an immense mining ship, the USG Ishimura, comes into contact
with a mysterious alien artifact in a remote star system, its
communications with Earth are mysteriously cut off. Engineer Isaac
Clarke is sent to repair the Ishimura's communications array, but he
arrives to find a living nightmare. The ship is a floating bloodbath,
the crew unspeakably mutilated and infected by an ancient alien scourge.
Clarke's repair mission becomes one of survival as he fights not just
to save himself, but to return the artifact to the planet at any cost.
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6
The Penumbra series is a horror-themed adventure game that contains more puzzles than action. Black
Plague is the second PC game of the series. It continues with the story
of a young physicist’s attempt to find the truth of his dead father’s
mysterious letter. Trapped in an abandoned mine, the physicist has to
find a way out by solving puzzles and exploring the mine to get some
clues.
Unlike the first game, Black Plague allows users to use
stealth, avoid enemy confrontations and focuses more on physics-based
puzzles. In fact, the aim is to explore, interact and examine objects
and employ them to solve different brainteasers. The physics-based
puzzles and combat is reminiscent of Half Life 2, which makes the game
difficult, yet engaging. With a puzzle-based approach and baffling
story, Penumbra: Black Plague is revered as one of the best horror PC
games.
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5
Japanese horror movies may have scared your bones away, but reliving
the same tensed moments in a game is scarier than you begged for.
F.E.A.R does that to you exactly what you have seen in movies like the
Ring or Dark Water. The game revolves around supernatural incidents,
which Special Forces team called First Encounter Assault Recon (F.E.A.R)
is called to deal and control the situation. Incidentally, the
supernatural phenomenon is not caused by some huge Resident Evil-type
monster, but a creepy little girl called Alma, whose origins come from
faceless female ghosts (sounds scary, very scary!)
The game is a
typical FPS with a horror-theme. You play the role of a Point Man of the
Special Forces team. With extraordinary reflexes and a range of modern
firearms, you have to solve different objectives to uncover the truth
behind Alma‘s motives. However, there’s that psychological edge which
plays with your emotions when you confront with Alma. The music and
sound effects adds to the tension and perfectly blends with the
circumstances. With a Japanese horror theme and outstanding sound
effects, F.E.A.R’s gripping atmosphere is intense and well-crafted.================================================================
4
What do you get when you mix insane criminals and drug addicts, some of
the most disgusting natural level designs, a chilling narrative and
countless jump scares? You get Condemned: An Atmospheric masterpiece and
a brutal look at drugs, insanity and violence. You play as a police
officer investigating, and eventually hunting, a brutal serial killer
with a thing for mannequins and carving up young women. The city is also
going mad from an unknown source and causing drug addicts and lunatics
to spill out of the cracks trying to bludgeon you to death with a large
assortment of melee weapons. The combat is gripping and involves brutal
combos, heavy hits, parries and kicks. The animations are slick and
gruesome as they react to a log with nails or iron pipe crushing into
their heads.
The exploration leaves a lot to be desired as the game is a linear, and
short, experience but its bombtastic approach to brutal combat and
chilling level designs makes it one of the creepiest games to hit the
system yet.
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3
Amnesia: The Dark Descent is survival horror from Frictional Games, the
same developer behind the Penumbra series of survival horror games.
Players will take on the role of Daniel as he awakens to find himself in
a mysterious castle with no memory about his past. Not only will
players explore through the physical castle they will also experience
Daniel's tormented memories as he slowly regains them, not knowing what
is real or imaginary.
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2
The original Resident Evil remains one of the PlayStation's most
successful games. It was so popular, in fact, that it inspired a slew of
similar horror-themed action/adventure games for the system. And while
many would cite Resident Evil as the originator of this formula, the
fact is that the lot of these games took their blueprint from a PC game,
Infogrames' H.P. Lovecraft-inspired Alone in the Dark. Resident Evil 2
is no exception, following the familiar formula of suspense achieved
through changing perspective and cinematic camera angles. Its PC lineage
may explain why Resident Evil 2 makes a successful jump from the
PlayStation, but only if you can accept some decidedly foreign design
conventions inherent to console games.
Resident Evil 2 begins shortly after the first one ended. Raccoon City has been overrun by the zombies created by the unscrupulous Umbrella corporation. While the heroes of the first game are absent from the story-driven portion of Resident Evil 2, you still have your choice of two characters. Actually, it isn't much of a choice. To finish the game, you must play through each section as both characters.
Most of Resident Evil 2 takes place in the Raccoon City Police Station, where both Leon and Claire have taken refuge from the zombie infestation. Inside, you'll solve a variety of puzzles, which mostly involve finding keys to unlock previously inaccessible areas. The puzzles are simple, and you'll find yourself sliding blocks onto pressure plates and fitting medallions into their resting places. Likewise, the action, while graphic in content, is somewhat on the light side. You just point your character in the general vicinity of a zombie and fire your weapon.
Resident Evil 2 begins shortly after the first one ended. Raccoon City has been overrun by the zombies created by the unscrupulous Umbrella corporation. While the heroes of the first game are absent from the story-driven portion of Resident Evil 2, you still have your choice of two characters. Actually, it isn't much of a choice. To finish the game, you must play through each section as both characters.
Most of Resident Evil 2 takes place in the Raccoon City Police Station, where both Leon and Claire have taken refuge from the zombie infestation. Inside, you'll solve a variety of puzzles, which mostly involve finding keys to unlock previously inaccessible areas. The puzzles are simple, and you'll find yourself sliding blocks onto pressure plates and fitting medallions into their resting places. Likewise, the action, while graphic in content, is somewhat on the light side. You just point your character in the general vicinity of a zombie and fire your weapon.
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1
The objective of Silent Hill 2 is to guide the player character, James
Sunderland, through the monster-filled town of Silent Hill as he
searches for his deceased wife. The game features a third-person view,
with various camera angles. The default control for Silent Hill 2 has
James moving in the direction that he is facing when the player tilts
the analog stick upwards. Silent Hill 2 does not use a heads-up display;
to check James' health, location, and items, the player must enter the
pause-game menu to review his status. Throughout the game, James
collects maps, which can only be read if there is sufficient light or
when his flashlight is on. He also updates relevant maps to reflect
locked doors, clues, and obstructions, and writes down the content of
all documents for future reference.
Much of the gameplay consists of navigating the town and finding keys or other items to bypass doors or other obstructions, with less focus on killing enemies. Occasionally puzzles will be presented, often with riddles left for the player to interpret. The difficulty levels of the enemies and the puzzles are determined independently by the player before starting the game. James keeps a radio with him, which alerts him to the presence of creatures by emitting static, allowing him to detect them even through the thick fog. He also tilts his head in the direction of a nearby item or monster. For combat, he finds three melee weapons and three firearms over the course of the game, with another two melee weapons unlocked during replays. "Health" restoratives and ammunition can be found throughout the game.
Much of the gameplay consists of navigating the town and finding keys or other items to bypass doors or other obstructions, with less focus on killing enemies. Occasionally puzzles will be presented, often with riddles left for the player to interpret. The difficulty levels of the enemies and the puzzles are determined independently by the player before starting the game. James keeps a radio with him, which alerts him to the presence of creatures by emitting static, allowing him to detect them even through the thick fog. He also tilts his head in the direction of a nearby item or monster. For combat, he finds three melee weapons and three firearms over the course of the game, with another two melee weapons unlocked during replays. "Health" restoratives and ammunition can be found throughout the game.
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