Tuesday, August 14, 2012

House Of The Dead 2


Synopsis
The game follows the fictional events of February 26, 2000 fourteen months after the Curien Mansion incident in The House of the Dead. Two years after the incident, the secret international agency, AMS, launched an investigation on the Curien case, in order to prevent a similar outbreak. Strange occurrences, however, are reported to be taking place in the city of Venice, Italy, the last known location of AMS agent G, who has gone missing. Agents James Taylor and Gary Stewart are dispatched along with Amy Crystal and Harry Harris to investigate and evacuate the populace. Upon finding G alive but wounded, James and Gary converse with him and G gives them a field journal showing the bosses and weak points. The pair are then met with an undead horde developed by Caleb Goldman, the president of the eminent DBR Corporation and an expert on the genome theory who funded the experiments of the late Dr. Curien.
While converging on Goldman's headquarters, James and Gary face many formidable foes, including Judgment consisting of an imp-like monster Zeal and his giant, headless, axe-wielding puppet Kuarl; The Hierophant, an aquatic beast which heads an assault on Venice's waterways and Central Plaza; segmented serpent-like beasts known as The Tower; and Strength, a giant, chainsaw-wielding zombie which wounds Harry and chases James and Gary throughout the Roman Colosseum. Curien's masterpiece, The Magician, is resurrected by Goldman to oversee the birth of The Emperor, a horned, transparent being designed to rule over nature and "destroy and hate mankind". In its prototype stage, the Emperor is not as strong as Goldman had hoped, and falls to the AMS agents. In order to evade being arrested, Goldman commits suicide by throwing himself off the roof of his building.


System Requirement
  • Windows XP
  • Pentium 4
  • 256MB memory
  • 1GB free disk space
  • DirectX 9


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