Saturday, August 11, 2012

Left 4 Dead 2


Synopsis
Left 4 Dead 2 (abbreviated as L4D2) is a cooperative first-person shooter video game. It is the sequel to Valve Corporation's award-winning Left 4 Dead. The game launched on November 17, 2009, for Microsoft Windows and Xbox 360 in the United States and November 20 in Europe; in 2010, Left 4 Dead 2 was made available to the Steam client for Mac OS X. It has been ported to Linux but, as of May 2012, has not been released. It builds upon the cooperatively-focused gameplay of the original and uses Valve's proprietary Source engine, the same game engine used in Left 4 Dead. The game made its world premiere at E3 2009 with a trailer during the Microsoft press event.
Like the original, Left 4 Dead 2 is set during the aftermath of an apocalyptic pandemic, and focuses on four survivors fighting against hordes of the infected, who develop severe psychosis and exhibit zombie-like tendencies. The survivors must fight their way through levels, interspersed with safe houses that act as checkpoints, with the goal of reaching a rescue vehicle at the campaign's finale. The gameplay is procedurally altered by an artificial intelligence engine dubbed the "Director" that monitors the players' performance and adjusts the scenario to provide a dynamic challenge. Several new features have been introduced: new types of infected, melee weapons, and a story-arc that connects the game's five campaigns together.


System Requirement
  • Windows XP, Vista or 7
  • Dual Core 2GHz or Athlon II X2 2GHz
  • 1GB memory
  • 7GB free disk space
  • 256MB graphic memory
  • DirectX 9


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